Game Developer and Platform Engineer
Georgia Tech ByteFight
Atlanta, GA
Aug 2026 – Present
Built the game server and bot-evaluation platform behind ByteFight's AI tournaments.
What I did
- Built the game server and bot-evaluation platform with 100+ concurrent participants, ELO ratings, automatic tournament brackets, and sandboxed bots in Python, Java or C++.
- Runs on AWS with 1,000+ monthly active players, and is part of the coursework for CS 6601 and CS 3600, reaching 500+ students.
What I did
- Built the game server and bot-evaluation platform with 100+ concurrent participants, ELO ratings, automatic tournament brackets, and sandboxed bots in Python, Java or C++.
- Runs on AWS with 1,000+ monthly active players, and is part of the coursework for CS 6601 and CS 3600, reaching 500+ students.